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Cartoon "realities": the animated body and narrative conventions in Walt Disney Productions and Fleischer Studios, Inc. films of the 1930s /Calma, Gordan, January 1900 (has links)
Thesis (M.A.)--Carleton University, 2003. / Includes bibliographical references (p. 117-121). Also available in electronic format on the Internet.
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Snakes and Funerals: Aesthetics and American Widescreen FilmsCossar, John Harper 02 May 2007 (has links)
The study of widescreen cinema historically has been under analyzed with regard to aesthetics. This project examines the visual poetics of the wide frame from the silent films of Griffith and Gance to the CinemaScope grandeur of Preminger and Tashlin. Additionally, the roles of auteur and genre are explored as well as the new media possibilities such as letterboxing online content. If cinema’s history can be compared to painting, then prior to 1953, cinema existed as a portrait-only operation with a premium placed on vertical compositions. This is not to say that landscape shots were not possible or that lateral mise-en-scene did not exist. Cinematic texts, with very few exceptions, were composed in only one shape: the almost square Academy Ratio. Before 1953, cinema’s shape is that of portraiture; after 1953 cinema’s shape is landscape. Widescreen filmmaking is not simply an alternative to previous visual representation in cinema because no equivalent exists. Widescreen is quite simply a break from previous stylistic norms because the shape of the frame itself has been drastically reconfigured. With the proliferation of HDTV and widescreen computer monitors, certain aspect ratios that were once regarded as specifically “cinematic” are now commonplace both in the home and in the workplace. This project outlines a project that traces the innovations and aesthetic developments of widescreen aspect ratios from the silent era of D.W Griffith, Buster Keaton and Abel Gance all the way through to current widescreen digital manifestations of web-based media and digital “blanks” such as those created by Pixar. Other chapters include close textual analyses of “experimental” widescreen films of 1930, the development of “norms” for widescreen filmmaking in the early CinemaScope era of the 1950s and examinations of the experimental multi-screen mosaics of 1968 and beyond.
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<em>Gulliver’s Travels</em> to the Screen, Giant and TinyDekle, Mark 02 July 2009 (has links)
Gulliver's Travels, by Jonathan Swift, has captured readers' imaginations for almost three hundred years, spawning countless adaptations over several different mediums. As different means of communicating and transforming art have been invented, these adaptations have grown to fill the new mediums and make use of the various possibilities each form has created. Film in particular has created an enormous opportunity to re-imagine Gulliver's Travels, since it can directly show the audience the fictional foreign locations in which Gulliver finds himself.
In this study, I examine seven screen adaptations of Swift's novel to determine what our current culture views as the core of the work, or what we see as the important pieces to pass on to current and future audiences.
The seven chosen adaptations were selected based on how well they have survived over the last century; adaptations which are no longer available for commercial purchase and/or viewing were excluded from the study. I have also only included works which maintain a resemblance to the original story in structure, even if merely loosely, and have excluded works which bear only a thematic tie; I based my choices on the works which make an overt claim to be interpretations of the original text. This study examines only the works which seek to directly represent the original novel. By looking at Swift's work through the lens of adaptation, this study will show how Swift's work is currently perceived, and examines what that may mean for the future of Swift's legacy. As cultural views and connotations of language have changed, the directors of the adaptations have used different means to achieve sometimes similar, sometimes different messages.
Gulliver's Travels was originally a satiric work that addressed social problems of eighteenth-century England. Popular views on society have changed, however, as have the politicians holding office. Certain events in Gulliver's Travels, such as the reading of Gulliver's offences in Lilliput, no longer have nearly the same relevance. Therefore, it is important to examine how the directors address these changes to determine what will retain relevance over time.
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A Man Out of Time: An Animated Glimpse into Animated HistoryHorne, Jacob Woodrow 08 May 2023 (has links)
No description available.
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