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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

How can digitalization and AI be usedto increase the usage of medicallyprescribed physical activity? : A qualitative and quantitative study on thedigitalization of physical activity on prescription

Künkel, Rebecca, Lomander, Jens January 2018 (has links)
Medically prescribed physical activity (PaP) is a relatively unknown term, howeverit is nothing new. Being used as an alternative to traditional treatment it aimsto reduce the use of chemical medication where possible. This method has provensuccessful on diseases such as high blood pressure, heart attacks, diabetes, depressionetc. Issues with this treatment stems from the fact that as it is today, it is moreinconvenient and harder to follow up with than the alternatives.In this study we have examined an alternative method to treat people with PaP bydeveloping an AI coach for a PaP-focused smartphone application which’s goal it is tomotivate the patients to fulfill their PaP-schedule. We perform both an experimentwith the usage of the developed AI, as well as a literature study in order to evaluatethe efficiency of an AI coach in comparison with today’s method of real life meetingsand little to no contact between patients and prescribers. With this paper we showthat having an AI-made coaching messages can increase the motivation of the usersof a PaP-focused application.
2

Sprachspiele : Grundlagen und Stellenwert im Fremdsprachenunterricht (German)

Du Toit, P.J. 22 October 2004 (has links)
The aim of this study is to prove that there is a need for innovative teaching methods in the foreign language classroom. This need arises from the fact that traditional and more conventional teaching methods tend to focus on analytical learning and left brain hemisphere activity, thereby alienating learners that are more inclined to holistic, right brain learning. The current study addresses this problem by showing in which ways the learner of German as a foreign language can benefit from the inclusion of language games in lessons. The research is directed towards indicating that games provide a basis for stimulating all the senses, thereby facilitating total learning. Many learners of German as a foreign language seem to get stuck somewhere in the process of foreign language acquisition, seemingly unable to progress to an acceptable level of communicating/expressing themselves effectively in the foreign language. The objective of this study therefore is to show how the implementation of language games can dynamically work against this problem. Specifically, the goals of this research project are: 1 To show in which ways language games can be used not only to motivate foreign language learners, but also to lift the barrier where motivation has been blocked, 2 To show in which ways language games fulfill the requirements of total learning / holistic learning (using all the senses, stimulating both brain hemispheres etc.), 3 To show in which ways language games form part of a communicative approach, simulating real-life situations, thereby enabling foreign language speakers to communicate more effectively. The type of study conducted in this mini-dissertation is of an interpretive nature. Theories on motivation, total learning, communicative approaches and the didactic value of games/playing are discussed in the various chapters. Information, gathered from various literature sources, has been organized so as to facilitate comparison as data-analysis technique. From the resulting comparisons, the findings of various researchers/authors have been synthesized in order to draw conclusions regarding the role of language games. Some practical recommendations follow to indicate how foreign language lessons can be structured in such a way that language games can be implemented to the benefit of students of German as a foreign language. / Dissertation (MA (German))--University of Pretoria, 2005. / Modern European Languages / unrestricted

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