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Gör om, gör rätt: Att designa en användbar app för en befintlig utbildningsplattform / Redo, revise: Designing a useful app for an existing learning management systemBergner, Henning, Kunwaryanto, Adam January 2019 (has links)
Denna studie undersöker hur en app för en befintlig utbildningsplattform skulle kunna utformas. Utbildningsplattformen i fråga är LiUs egna system, Lisam. Lisam används som ett verktyg för såväl studenter som lärare men har utstått kritik för saker som komplicerad navigation, osammanhängande gränssnitt samt svåråtkomlig och dåligt uppmärksammad information. Studien resulterade i en interaktiv prototyp av en Lisam-app. Prototypens användargränssnitt är uppdelat i fyra huvudkategorier: hem, kurser, samarbetsytor och schema. Genom dessa kan användaren läsa universitetsrelaterade nyheter, se viktiga händelser angående sin utbildning, anmäla sig till tentor och seminarier, kommunicera med olika arbetsgrupper, se sitt schema och mycket mer (se bilaga 1. för fullständig prototyp).
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Social media Influencers In whom we trust? Kritisk tänkande inom influencer marketing hos generationen ZBoélius, Markus, Persson, Chotima January 2019 (has links)
No description available.
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Interpersonal communication through the mass media : characteristics of personal advertisers /Irey, Karen Vice, January 1985 (has links)
Thesis (Ph.D.)--University of Oklahoma, 1985. / Bibliography: leaves 93-97.
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Mediaplanung eine Analyse gegenwärtiger Planungspraxis auf der Basis einer theoretischen und einer empirischen Untersuchung /Passon, Stephen H., January 1982 (has links)
Thesis (Ph. D.)--Freie Universität Berlin. / Vita. Includes bibliographical references (p. 183-193).
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Spelkaraktärer : En undersökning om skapandet av minnesvärda karaktärer i spelKarlsson, Benjamin, Holgersson, Emil January 2018 (has links)
Detta kandidatarbete handlar om minnesvärda spelkaraktärer och dess utveckling inom ett fantasytema. Metoderna som har använts för detta arbete är MDA, Matter Matters och Quality of Experience. Vi bekantar oss även med en analysmetod för att analysera hur spelare använder karaktärer som ger oss en utgångspunkt. Vi har format vårt koncept så att spelaren kan ha fria tyglar när det kommer till karaktärens utveckling, detta gör att spelaren kan ändra karaktären efter sin spelstil. För att kunna få en bredare förståelse om minnesvärda spelkaraktärer så vänder vi oss till ett undersökningsformulär vi skapade för att få en inblick i vad andra ser som viktiga parametrar för dessa minnesvärda karaktärer. Som avslut så går vi igenom framtida idéer om detta koncept och om hur vår karaktär kan utvecklas vidare. / This bachelor thesis is about memorable game characters and its evolution within a fantasy theme. The methods used for this work are MDA, Matter Matters and Quality of Experience. We also familiarize ourselves with an analytical method to analyse how players use characters which gives us a starting point. We have shaped our concept so that we can let the player choose when it comes to the characters evolution, which allows the player to change the character according to their playstyle. To get a broader understanding of memorable game characters, we turn to a survey we created to get an insight into what others see as important parameters for these memorable characters. Lastly, we review future ideas about this concept and how our character can be further developed.
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Rhizomatik som metod i en gränssnittsdesignprocessPersson, Johanna January 2018 (has links)
No description available.
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AWE-STHETIC - Sublima intra-aktioner & medietekniskt uttryckEnlund, Linus, Funke, Alex January 2018 (has links)
No description available.
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Sökmotoroptimering - en studie i att förbättra besökarantalet på svt.se/recept / Search Engine Optimazation – A study to increase online visitors for svt.se/receptJohansson, Linn January 2016 (has links)
This report is about how to improve Search Engine Optimization (SEO) on svt.se/recept. The report includes a competitive analysis, a keyword analysis and a survey. The competitive analysis was conducted by looking at five of the biggest competitors and assessing how they preform based on the most important parts of SEO. The results was concluded and analyzed. Keyword analysis was based on selected words to map which ones were the most used and how they are used together with other words on search engines. These keywords were then assembled in an Excel-document. The survey was conducted to get more detailed answers as to how people search for recipes using a search engine. This questionnaire was answered by 66 people and the survey was compiled and analyzed.
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The Master and Mrs Wharton : film adaptations of the work of Edith Wharton and Henry JamesArtt, S. J. January 2005 (has links)
This thesis is an examination of six films adapted between 1993 and 2000 from novels by Henry James and Edith Wharton: James's The Wings of the Dove, The Golden Bowl, The Portrait of a Lady and Wharton's The Age of Innocence, The House of Mirth and The Buccaneers. All six films have been claimed as part of the costume drama/literary adaptation/heritage genre. The analysis of this cycle of adaptations focuses on the visual expression of four key themes: wealth, desire, decorum and social mobility. Dress and art are deployed within the visual fabric of these adaptations as symbolic objects that make up what Wharton termed the "hieroglyphic world" of society. In this cycle of films, the use of art and dress constitutes a new way of viewing costume and art as elements of the adaptation process. Barthes's aspect of the third meaning, "the passage from language to significance" is conveyed through dress and art as sites of visual meaning, a concept that is also deployed by James and Wharton in their fiction. The mise-en-scene of these six adaptations draws inspiration from a variety of artistic influences, ranging from the paintings of John Singer Sargent and James Tissot to the influence of early cinema and photography. Clothing plays an intrinsic role in both the novels and the film adaptations, in terms of displaying consumption, social class and character, and it also makes up the iconic images created by stars who take on key roles, such as Helen Bonham Carter's portrayal of Kate Croy as a "heritage noir" (cf. Church Gibson, 2000) femme fatale in the film of The Wings of the Dove. James and Wharton's narratives represent an expression of the 'transcultural aesthetic' making their fiction particularly apt for cinematic adaptation in an era of increased global mobility. This concept of the transcultural aesthetic is vital in attempting to widen the debate on 'heritage' cinema. While these films and novels share textual themes rooted in settings ranging from the late 1870s through to the early 1900s, the narratives are adapted in ways that make James and Wharton relevant to contemporary cinema audiences, while also reminding us of the timelessness of James and Wharton's narratives.
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An investigation into the host's relationship with the commercial homeSweeney, Majella January 2008 (has links)
The research presented in this thesis is an investigation of the views of commercial home owners within Scotland. The thesis is designed to deepen understanding of the commercial home sector, and more specifically, the relationship the host has with the commercial home. The host’s relationship with their commercial home contributes to the provision of commercial hospitality within a home setting. The review of the literature points to a number of conceptual gaps in our understanding, notably that there has been no study directly focusing upon the host perspective of the commercial home and how this relationship with the home might potentially impinge upon the guest experience. The specific aim of this study is to investigate the relationship between the host and their commercial home and its influences on product construction. As the hospitality product is more of a total sensory experience than has perhaps been acknowledged to date, it is appropriate to seek to understand the host perspective. Prior studies have very largely focused on readily accessible ‘objective’ issues, rather than below the surface issues accessing the inner self, the intangible dimensions of self, which may determine aspects of the hospitality product. The field research involved the researcher taking photographs of the commercial home properties and then using the photographs as prompts to interview the hosts and explore intangible elements such as memories, emotions and senses. A conceptual framework was developed from the data, identifying the main components of the host home relationship, and was revised as each commercial home was analysed. The framework is divided into three sections; Home, Host, and Business. In relation to the Home section themes that emerged include, Meanings of Home, Décor, and Artefacts. In relation to the Host section, themes include Family and Lifestyle. With regards to the Business section, themes include Feelings, Space, Guests, Performance, Target Market, Tourist Board and Competitors.
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