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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

A Praxis on Parametric Design; An Exploration of CityEngine as a Tool in the Development of Urban Design Scenarios

B. Trevor B., Grafton 25 January 2016 (has links)
Landscape Architects should not create final products, but rather frameworks through which natural existing phenomenon can coexist, evolve and adapt; while bringing together an evolving final existence. The world is not static; the image which we design on paper will never exist exactly the way in which we imagined and there are certain aspects, which we cannot account for or control in the natural world. Given this belief, this practicum is not intended as a final design; but rather constructed as praxis; an exploration of a parametric modeling software and its use as an integral part of the natural design thinking process; a simulation tool rather than a representational conclusion. / February 2016
2

Visualizing urban development: improved planning & communication with 3D interactive visualizations

Albracht, Ryan January 1900 (has links)
Master of Landscape Architecture / Department of Landscape Architecture/Regional and Community Planning / Brent Chamberlain / 3D interactive visualizations can communicate complex urban design ideas to communities to improve planning (Bertol & Foell, 1997; Bishop et al., 2008; Griffon et al., 2011; Lange & Bishop, 2005). Unfortunately, many landscape architects, urban designers, and city planners currently re-frame from using such gaming technology capable of creating 3D interactive visualizations (Deane, 2015a). Many firms use verbal descriptions with images. This method is insufficient for facilitating feedback (Bratteteig & Wagner, 2010; Gordon, et al, 2010; Stakeholder Engagement, 2009; Zhang, 2004). According to Lange and Bishop (2005) there is no reason why real-time visualizations should not be used in urban design. Design fields will be moving toward procedural modeling software that is code-based to quickly model urban development (Flachbart & Weibel, 2005). However, this type of software, i.e., ESRI CityEngine, is only being used by approximately 10% of firms (Deane, 2015a). This paper is one of the first to analyze how ESRI CityEngine can be used and improved to support the workflow of landscape architects, urban designers, and planners for urban development projects. The project explored ESRI CityEngine’s procedural modeling and metric capabilities, and how it could be used to visualize a proposed Urban Core Residential District in Manhattan, Kansas. This process involved applying CGA (computer generated architecture) rules to GIS data, to model trees, streetscapes, landscapes, and buildings. Visuals that were produced include a CityEngine Web Scene and a Unity game.
3

Tvorba parametrického modelu města / Parametric city modelling

Demková, Michaela January 2018 (has links)
This thesis deals with the creation of a parametric 3D city model based on available spatial data.. The content is divided into two parts. The theoretical part describes the current state of 3D modeling and the second part describes the process of creating the final model and its conversion to CityGML.
4

Využití procedurálního jazyka v procesu modelování bloků městské zástavby / The process of city block modeling using a procedural programming language

Koucká, Lucie January 2015 (has links)
The master thesis deals with a block subdivision into parcels using procedural modeling. The main goal focuses on improving of the existing method called OBB-based Subdivision that uses auxiliary envelopes of rectangle shape for splitting. It is required to adapt the method to Czech conditions as well. The first part focuses on the analysis of scientific publications, which describes the development and current situation of procedural modeling issues. Then the methodology of suggested algorithm is described that tests a change of the envelope to the trapezium shape, respectively to the quadrangle shape. In conclusion, the proposed algorithms are tested on the real data in CityEngine, which offered the possibility of using procedural approach to automatically generate 3D parcels. The whole process is controlled by the limitations of development plans of the selected urban areas. Powered by TCPDF (www.tcpdf.org)
5

Prostorové analýzy nad 3D modelem města / Spatial analyses based on 3D city model

Florková, Miroslava January 2017 (has links)
The thesis is focused on geographic information systems and geographic data analyses tools. Examples of spatial analyses and tools for their creation are presented in ArcGIS at work. The main goal was to create a simulation camera system in the 3D urban model and to create spatial analyzes resulting in the camera's field of vision being intersected with the 3D model of the city. The result is 3D visualization, which shows the range of camera shooting areas. The results obtained were evaluated at the end.

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