• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 2
  • 1
  • Tagged with
  • 3
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Color in three-dimensional shaded computer graphics and animation

Collery, Michael T. January 1985 (has links)
No description available.
2

The Making of Continuous Colormaps

Nardini, Pascal, Chen, Min, Samsel, Francesca, Bujack, Roxana, Böttinger, Michael, Scheuermann, Gerik 19 June 2019 (has links)
Continuous colormaps are integral parts of many visualization techniques, such as heat-maps, surface plots, and flow visualization. Despite that the critiques of rainbow colormaps have been around and well-acknowledged for three decades, rainbow colormaps are still widely used today. One reason behind the resilience of rainbow colormaps is the lack of tools for users to create a continuous colormap that encodes semantics specific to the application concerned. In this paper, we present a web-based software system, CCC-Tool (short for Charting Continuous Colormaps) under the URL https://ccctool.com, for creating, editing, and analyzing such application-specific colormaps. We introduce the notion of “colormap pecification (CMS)” that maintains the essential semantics required for defining a color mapping scheme. We provide users with a set of advanced utilities for constructing CMS’s with various levels of complexity, examining their quality attributes using different plots, and exporting them to external application software. We present two case studies, demonstrating that the CCC-Tool can help domain scientists as well as visualization experts in designing semantically-rich colormaps.
3

Methods for 3D Structured Light Sensor Calibration and GPU Accelerated Colormap

Kurella, Venu January 2018 (has links)
In manufacturing, metrological inspection is a time-consuming process. The higher the required precision in inspection, the longer the inspection time. This is due to both slow devices that collect measurement data and slow computational methods that process the data. The goal of this work is to propose methods to speed up some of these processes. Conventional measurement devices like Coordinate Measuring Machines (CMMs) have high precision but low measurement speed while new digitizer technologies have high speed but low precision. Using these devices in synergy gives a significant improvement in the measurement speed without loss of precision. The method of synergistic integration of an advanced digitizer with a CMM is discussed. Computational aspects of the inspection process are addressed next. Once a part is measured, measurement data is compared against its model to check for tolerances. This comparison is a time-consuming process on conventional CPUs. We developed and benchmarked some GPU accelerations. Finally, naive data fitting methods can produce misleading results in cases with non-uniform data. Weighted total least-squares methods can compensate for non-uniformity. We show how they can be accelerated with GPUs, using plane fitting as an example. / Thesis / Doctor of Philosophy (PhD)

Page generated in 0.0504 seconds