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TheiTour project : a study of the design and testing of effective online animated tours as a form of interactive online documentation /Weiss, April. Unknown Date (has links)
Thesis (PhD)--Royal Melbourne Institute of Technology, 2006.
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A multimedia based tour of an archaeological site in Ek Balam, Mexico /Hughes, Brian. January 1998 (has links)
Honors thesis--Millsaps College, 1998. / Includes bibliographical references.
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The relationships between navigational patterns and informational processing styles of hypermedia users /Lee, Mi Jar. January 1999 (has links)
Thesis (Ed. D.)--Lehigh University, 1999. / Includes vita. Bibliography: leaves 140-164.
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Templates and training materials for the development of instructional multimedia modules using Visual BASICStemler, Luann K. Rhodes, Dent. January 1996 (has links)
Thesis (Ed. D.)--Illinois State University, 1996. / Title from title page screen, viewed May 25, 2006. Dissertation Committee: Dent M. Rhodes (chair), Fay F. Bowren, Janet D. Hartman, Kenneth F. Jerich. Includes bibliographical references (leaves 91-100) and abstract. Also available in print.
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An interactive multimedia presentation for the Department of Residence Life apartment area /Daly, Maura R. January 1994 (has links)
Thesis (M.S.)--Rochester Institute of Technology, 1994. / Typescript. Bibliography.
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Effective communication in interactive media through application of Gestalt principles /Cicha, Cheryl R. January 1995 (has links)
Thesis (M.F.A.)--Rochester Institute of Technology, 1995. / Typescript. Includes bibliographical references (leaves 57-62).
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A graphic designer's considerations in multimedia application developmentFlint, Nancy January 1997 (has links)
Multimedia has been increasingly identified as a new medium of communication. However, the development of this medium has been largely driven by technological concerns, with apparently little regard for its (visual, conceptual) design. In conjunction with this, graphic designers have been experiencing a 'shift in their working practices and roles, with designers not only required to design on screen (for print), but also increasingly to design for screen, i. e. for multimedia and other screen-based, multimodal, interactive forms. These two factors, combined with an overall lack of understanding of the issues involved in designing for multimedia, suggested a real need for research into this area. The objective of the current research was therefore to reveal and identify the key and/or unique issues and considerations, which a graphic designer employs when designing and developing interactive multimedia (applications). A number of factors defined the subsequent methodology. These included, a lack of formalised knowledge or critical understanding of multimedia design specifically, or indeed graphic design generally; a limited number of established (UK) multimedia developers with an active reputation for 'design'; and relatively few multimedia design 'experts'. These factors ruled out the use of a more traditional positivist study, based upon a multiple sample and conducted by an independent expert-observer. Instead, a qualitatively-orientated, (single) case study was developed, based upon the concurrent verbalisations of the author, as the single-designer-subject, observing activities selfreflectively whilst designing a multimedia prototype. A rich and comprehensive record of designerly activity was generated. Through processes of iterative examination, interpretation and re-definition, a framework of considerations emerged. These considerations were organised into five 'classes of design decision' which are identified as, 'Solution Development, 'Graphical Representation', 'Multimedia Representation', 'Design Management' and Technical Implementation'. These classes and indeed the model as a whole, provides graphic designers with a highly practical, flexible and usable framework of issues and considerations, relevant when involved in designing interactive multimedia. The model also offers an extremely useful framework for developing multimedia design education, in addition to an effective methodological approach for studying 'new' areas of design. As such, the model and indeed the research as a whole is seen as being interdisciplinary. This research is discussed, culminating in a description of the model.
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MET4MORFOSESUnknown Date (has links)
MET4MORFOSES is an interactive multimedia project marrying ancient mythic
narrative, tabloid celebrity worship, bombardment of consumerist driven
advertising, social media, high technology, and futuristic forms of communication
with speculative science fiction. / Includes bibliography. / Thesis (M.F.A.)--Florida Atlantic University, 2018. / FAU Electronic Theses and Dissertations Collection
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The architecture of VIS multimedia extensionKwon, Young-Kyong 09 June 1999 (has links)
In the past, multimedia technology focused mainly on designing high quality audio
and graphical imagery as well as providing adequate performance levels that the users
demand for multimedia applications. However, the concept of multimedia has expanded
into New-Media that involves variety use of multimedia data in consumer-oriented applications,
such as video conferencing, virtual reality, and multimedia games with 3-D effect
in video and audio. As the demands for multimedia applications increase, vendors
have come up with new cost-effective microprocessor designs to satisfy the complexity
of new media processing. One of the most efficient methods is to incorporate the special-purpose
multimedia processor into a general-purpose processor, thereby offering multimedia-related functions at a small cost. Most effective way to integrate the two different
processors is to extend the existing instruction set into a multimedia-oriented Instruction
Set Architecture, called Media ISA Extension. Currently, many microprocessor vendors
have produced variety of general-purpose processors with multimedia extensions.
This thesis aims to provide the overall design philosophy behind Media ISA Extension
and its effect on the overall performance of a general-purpose processor. In particular,
Sun Microsystems' Visual Instruction Set (VIS) media extension of UltraSPARC-V9
is studied. On the average, VIS provides a speed-up of 3 to 4 for various multimedia
applications. This performance improvement comes from the considerable reduction in
the number of instructions executed due to Single Instruction Multiple Data (SIMD) execution
style of VIS media extensions. To examine how VIS improves multimedia performance,
the thesis studies the design concept, benefits and limitations of VIS extensions, and the performance of various multimedia applications with and without VIS extension.
Finally, the possible architectural modifications to the VIS extension for further
performance enhancement are suggested. / Graduation date: 2000
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Designing interactive multimedia for the Anthropology Exhibit GalleryCurtis, Kelley. January 2003 (has links)
Thesis (M.A.)--University of South Florida, 2003. / Title from PDF of title page. Document formatted into pages; contains 97 pages. Includes bibliographical references.
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