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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Kyborg jako reprezentace vztahu člověka a technologie ve vizuální kultuře / Cyborg as a Representation of the Relationship Between Man and Technology in Visual Culture

Petričák, Filip January 2020 (has links)
This master thesis deals with the topic of the relationship between man and technology, which is represented by cyborg characters in visual culture. The aim is to create a stereotype of individual cyborg characters from selected cyber-punk works, on the basis of which I can reflect the vision and ideas of the relationship between the organic and technical in the future world. This work is divided into four chapters - the first chapter focuses on cyber-punk as a sub-genre of sci-fi, in the second I define the cyborg character and the postmodern theoretical background, which are related to the cyborg, in the third chapter I present the theoretical basis for the analysis of characters and specify methodological procedures, in the final chapter I analyze the individual works.
2

Tělesné modifikace v kyberpunkové literatuře / Body modification in cyberpunk literature

Dudziaková, Marie January 2012 (has links)
The diploma thesis Body Modifications in Cyberpunk Literature deals with the representation and role of body modifications in selected works of cyberpunk literature. The issue analysis is carried out by means of combination of quantitative and qualitative approaches. The first part of the thesis covers both areas theoretically and provides essential insight into the issue. In addition, the author develops her own definition of body modification and provides its genesis. In the research part, the author first explores a body of selected literary cyberpunk works obtained through a pilot research, namely novels Neuromancer, Snow Crash, Schismatrix and Blade Runner and short stories collections Mirrorshades and Burning Chrome. Furthermore, the author quantitatively evaluates 503 mentions of body modifications in a given sample, using 25 variables. The qualitative analysis, structured in 7 thematic areas, amplifies the quantitative findings and among other things deals with the role of body modifications in the construction of cyberpunk literary texts and their overlapping with reality. Keywords Body modification, cyberpunk, literature

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