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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Podnikatelský plán / Business plan

Vejrážka, Petr January 2017 (has links)
This thesis objectively assess the economic viability of the newly established startup that aims to become the leading expert on the domestic market in the field of consulting cryptocurrency issues. The aim of this work is to build a business plan, which also includes marketing research, together with the financial plan. An introductory part contains of theoretical framework of the cryptocurrency issues with an analysis of the economic impact on the Czech market. The theoretical part of the thesis is enriched with the necessary methodological basics for writing the business plan. In the practical part of this thesis is to find a business plan aimed at assessing the business model of the startup conducting the methods for the analysis of demand and by analyzing of market potential.
42

Založení internetového startupu v mezinárodním prostředí / Creating an Internet Startup in International Environment

Komenda, Zdeněk January 2013 (has links)
This master thesis deals with an online startup project Tigeroy.ru, which I founded from a reason to make alternative education in real life more popular and easier to find on Russian market during 2012. The team behind the project has already spent some time with development of the application and it is now faced up to a question what to do with the startup. In the thesis, I focus on the product development from the initial idea to the current situation. I analyse all the mistakes which we have made until now and offer further steps and a plan how to continue in developing the project in future. As the result of the thesis, there is also a proposal of a business plan which is created for the purpose of informing a potential investor about the project.
43

Market Opportunity Discovery for Early-Stage Startups

Fredrik, Wollsén January 2015 (has links)
Despite the past decade’s increased adoption of scientific methodologies by startups, most still fail to scale into large companies. The paralyzing plethora of advice, theory and models recommended to startups is poorly matched by practical advice on the applicability and implications of actually following the recommendations. In this action-based research I, an IT consultant for twelve years and founder/co-founder of several startups, try out and evaluate the applicability of methodologies for applying scientific management principles to innovation in early-stage startups. In the first part of my research, I use an naive explorative hands-on approach which results in insights into the limited applicability of popular methodologies such as Growth Hacking and The Lean Startup. These limitations are especially pronounced for early-stage startups who are yet to launch a minimum viable product (MVP), as well as those that have trouble to decide which hypotheses are the riskiest. Most actionable insights during this part stemmed from the engagement in various thought-experiments and reflections, and not from external customer feedback. To remedy this, and to thoroughly evaluate the applicability of a pre-launch market assessment method, I engage in market opportunity discovery following the recommendations set forth by Outcome-Driven Innovation (ODI). This hands-on in-depth approach yielded seemingly high-quality actionable insights with direct implications for the product and marketing strategy of the studied early-stage startup. In the discussion part, I reflect over the applicability of the evaluated methodologies and argue that the main difference between applicable and non-applicable methodologies is whether they are manufacturing-based or needs-based. Finally, I reflect over possible implications and suggest that a startup community wide change of mindset from manufacturing-based methodologies such as The Lean Startup to needs-based methodologies such as Outcome-Driven Innovation will minimize the startup innovation-process variability and increase startup efficiency dramatically on a global scale.
44

Modelo de mejora para incrementar la competitividad de una PYME mediante el posicionamiento de marca y presencia digital mediante el modelo Lean startup / Improvement model to increase the competitiveness of an sme through brand positioning and digital presence through lean startup model

León Caballero, Shanen Marifer, Lucero Irribarri, Luis Ricardo 28 February 2021 (has links)
El presente trabajo de investigación tiene como objetivo presentar y desarrollar un proyecto de implementación del modelo Lean Startup en la empresa Cremoladas L7 a fin de aumentar la competitividad de las PYMES a través del posicionamiento de marca y presencia digital, a fin de incrementar su nivel de exposición a nuevos clientes y generar mayores oportunidades de crecimiento y expansión. En ese sentido, se presenta el trabajo de investigación de artículos científicos que brinden mayor sustento en por qué muchas PYMES no alcanzan un nivel de competitividad adecuado o se quedan en el tiempo y llegan incluso a desaparecer. Seguidamente, se identifica el problema en la empresa del caso de estudio, mediante la realización de diferentes tipos de análisis empleando herramientas de gestión y calidad como FODA, Matriz de Análisis de Factores Externos (Matriz EFE), Matriz de Análisis de Factores Internos (Matriz EFI), Matriz de Perfil Competitivo (MPC) y el Árbol de Problemas. A continuación, se presenta la propuesta de solución que involucra herramientas de gestión como el Business Model Canvas (BMC) y la aplicación de la metodología Lean Startup. Finalmente, se presentan los resultados de la implementación de la propuesta de solución mediante indicadores de gestión y marketing digital para tomar la decisión de continuar con lo propuesto o volver a la fase de creación con lo aprendido. / The objective of this research work is to present and develop an implementation project of Lean Startup model in the company Cremoladas L7 in order to increase the competitiveness of SMEs through brand positioning and digital presence, in order to increase their level of exposure to new customers and generate greater opportunities for growth and expansion. In this sense, the authors present scientific articles that provide greater support on why many SMEs do not reach an adequate level of competitiveness or sticks in time and even disappear. Next, the problem in the company in the case study is identified, by performing different types of analysis using management and quality tools such as SWOT, External Factors Analysis Matrix (EFE Matrix), Internal Factors Analysis Matrix (EFI Matrix), Competitive Profile Matrix (MPC) and the Problem Tree. Then, the authors present the solution proposal that involves management tools such as the Business Model Canvas (BMC) and the application of the Lean Startup methodology. Finally, the results of the implementation of the solution proposal are presented through management and digital marketing indicators to make the decision of continue with what is proposed or return to the creation phase with the lessons learned. / Tesis
45

Balanced initial teams in early-stage software startups:building a team fitting to the problems and challenges

Seppänen, P. (Pertti) 29 May 2018 (has links)
Abstract The rapid development of digital technology and software in recent years has created great variety of totally new business opportunities. Software startups are commonly considered to be the fastest in exploiting the new opportunities and the most innovative in creating new products and services. At the same time, software startups are often small, immature enterprises with limited resources and inexperienced teams. The initial team plays a key role in the early stages of a software startup. This research focuses on the initial team from the perspective of human capital – the knowledge, experiences, skills, and other cognitive abilities. It studies the initial team empirically, utilizing the multi-case study and triangulation methods applying the human capital, resource-based view, capability, and the opportunity discovery and creation theories. The empirical data were gathered from thirteen software startups in Italy, Norway and Finland, and from a student experiment. From the analysis of this data, a generic structure of a software startup’s initial team was identified, consisting of three different roles, with each having a specific human capital profile. This team structure sought a balance between the team’s human capital and problems and challenges to be solved. The level of the initial human capital of the team and the means to strengthen it varied, and affected the progress of the work in the studied startups. Though the components of the team’s human capital were not rare and inimitable in terms of the resource-based view, building a balanced startup team created a unique and task-specific setup, which is a key capability of a software startup. The balanced startup team structure is proposed to be the generic human capital model of a software startup’s initial team. / Tiivistelmä Digitaalitekniikan ja ohjelmistojen nopea kehitys viime vuosina on synnyttänyt suuren joukon kokonaan uusia liiketoimintamahdollisuuksia. Ohjelmistostartup-yrityksiä pidetään yleisesti nopeimpina hyödyntämään uusia mahdollisuuksia ja erityisen innovatiivisina luomaan uusia tuotteita ja palveluita. Kuitenkin samalla, ohjelmistostartup-yritykset ovat usein pieniä, kehityksensä alussa olevia yrityksiä, joilla on pienet resurssit ja kokematon henkilökunta. Varhaisen vaiheen ohjelmistostartup-yrityksissä alkutiimin merkitys on keskeinen. Tässä tutkimuksessa tarkastellaan alkutiimiä inhimillisen pääoman, osaamisen, kokemuksen ja taitojen, näkökulmasta. Tutkimuksessa tarkastellaan alkutiimiä kokeellisesti, käyttäen monitapaustutkimuksen ja triangulaation menetelmiä ja soveltaen inhimillisen pääoman, resurssipohjaisen näkemyksen, kyvykkyyden ja liiketoimintamahdollisuuksien hyödyntämisen teorioita. Kokeellinen tutkimusaineisto on kerätty kolmestatoista yrityksestä Italiasta, Norjasta ja Suomesta ja yhdestä opiskelijoilla tehdystä kokeellisesta tutkimuksesta. Tutkimuksessa löydettiin alkutiimin yleinen malli. Mallissa on kolme roolia, kullakin oma inhimillisen pääoman profiili. Mallissa on tiimin inhimillisen pääoman ja ratkaistavien ongelmien tasapaino. Tiimien inhimillisen pääoman määrä ja sen kehitystavat vaihtelivat, ja vaikuttivat tutkittavien yritysten edistymiseen. Vaikka alkutiimien inhimillisen pääoman komponentit eivät olleet ainutkertaisia resurssipohjaisen näkemyksen kannalta, tasapainossa olevan alkutiimin rakentaminen synnytti ainutkertaisen, tehtävänmukaisen tiimirakenteen, jota voidaan pitää yrityksen keskeisenä kyvykkyytenä. Havaittu tiimirakenne esitetään yrityksen alkutiimin inhimillisen pääoman yleiseksi malliksi.
46

En ”marknadsundersökning” genom att iterera fram till ett värdeskapande koncept / A ”market research” by iterating to a value creating concept

Ögren, Patric, Högberg, Kristoffer January 2013 (has links)
Ett affärskoncept har tagits fram och resulterat i en marknadsplats. Marknadsplatsen är en webbsida och mobil applikation vars syfte är att skapa värde av resursers bokningsbara tider som idag har generellt låg beläggning hos aktivitetsanläggningar inom sport, kultur och nöje. Marknadsplatsen är tänkt att samla ett brett utbud av lågbeläggningstider inom olika aktivitetstyper som är typiska vardagsaktiviteter som vänner gör tillsammans. Tanken är att bygga ett starkt varumärke för marknadsplatsen med det tydliga budskapet att "marknadsplatsen tillhandahåller ett brett utbud av prisvärda erbjudanden inom sport- och nöjesaktiviteter, om du väljer att anpassa ditt schema utifrån anläggningarnas lågbeläggningstider". Dessutom är det tänkt att marknadsplatsen ska ha funktionalitet som gör det enklare för användare att boka en tid via marknadsplatsen, genom att synkronisera de olika alternativ av aktiviteter och tider som personer inom en grupp av vänner är intresserade av. Marknadsplatsen är tänkt att riktas till målgrupper med personer som har flexibla scheman, framförallt egenföretagare, studenter och pensionärer. Det finns en god potential för en tredjepart att driva en marknadsplats som specialiserar sig på att skapa värde av lågbeläggningstider. Affärskonceptet hindrar inte anläggningarna från att själva göra ansträngningar för att höja beläggningen på dessa tider, och de kan använda marknadsplatsen som komplement till deras befintliga bokningssystem. Utifrån de anläggningar som har undersökts finns det en god potential för att öka en anläggnings omsättning med ungefär 330 000 kr per år. Affärskonceptet har tagits fram genom att göra en marknadsundersökning baserad på en teknisk produkt som initialt var utformad som ett bokningssystem med olika produktutvecklingsmöjligheter och olika tänkbara kundgrupper att adressera. Marknadsundersökningen gjordes iterativt utifrån projektledningsmetoden Lean Startup som kombinerats med kvalitativa marknadsundersökningstekniker från Innovation Games. / A business concept has been developed into a marketplace. The marketplace is a web and mobile application whose purpose is to create value out of resources' bookable time slots which today generally have low occupation rates at activity facilities within sports, culture and entertainment. The marketplace is intended to bring together a wide range of low occupation rate time slots for different activity types, with types of activities that friends typically do together an ordinary day. The idea is to build a strong brand for the marketplace with the clear message that "the marketplace provides a wide range of affordable offerings for sports and spare time activities, if you choose to adjust your schedule to fit the facilities' low occupation rate time slots". In addition, the marketplace should have functionality that makes it easier for end-users to find a time slot through the marketplace that fits everyone, by synchronizing the various options of activities and time slots preferences that people within a group of friends are interested in. The marketplace is supposed to be targeted to people with flexible schedules, especially self-employed, students and seniors. There is a good potential for a third party to run such a marketplace and specialize in creating value out of low occupation rate time slots. However, the business concept does not prevent the facilities themselves to make efforts which lead to increased occupation rates at time slots with low occupation rates. Furthermore, the facilities are rather supposed to use the marketplace as a complement to their existing booking systems. Based on the examined activity facilities, there is a good potential to increase a facility's turnover with approximately 330 000 SEK yearly. The business concept has been developed by doing a market research based on a technical product which initially was designed as a booking system with different product development opportunities and various potential customer segments to address. The market research was done iteratively by using the project management methodology Lean Startup combined with qualitative market research techniques from Innovation Games.
47

The embeddedness of e-entrepreneurship : institutional constraints and strategic choice in Latin American digital start-ups

Quinones, Gerardo January 2017 (has links)
The so-called digital economy has been growing exponentially in the emerging economies and it is expected to continue growing around the globe. For this reason, many governments are funding support programmes (e.g. Start-up America in the USA, the UK’s Tech City, and Brazil Startup) to both encourage and facilitate the creation of Digital Start-ups (DSs), defined here as recentlycreated enterprises that produce solely digital products or services. Whilst in some regions there is some evidence that these efforts are starting to pay off, the majority of DSs that have grown to become global digital enterprises remain concentrated in the United States and Europe. In the case of Latin America, the digital economy already accounts for between 2-3.2% of GDP. Nonetheless, most e-commerce transactions occur through platforms based in the United States, with a scarcity of examples of Latin American DSs (LADSs) that have grown to become large digital firms. Despite this, the literature has paid little attention to the relationship that exists between the institutional environment and LADS’s agency. The few extant studies that do exist have focused on either institutional or infrastructure constraints and public policies, or business models and resource analysis. To address this knowledge gap, this research studied LADSs in the four largest Latin American countries (Brazil, Mexico, Argentina, and Colombia), representing three-quarters of the region’s GDP, in order to answer the following questions: How do environmental pressures influence the development of LADSs? How do LADSs respond to these pressures and seize potential business opportunities? The research followed a critical realist philosophical foundation and was operationalised through a qualitative exploratory field study of forty organisations, including DSs, accelerators, investors, government agencies, and not-for-profits. Geel’s (2014) Triple Embeddedness Framework (TEF) was chosen as the theoretical framework to guide this research and integrates constructs from the Lean Start-up method (LSM), which was widely adopted by the LADSs to develop their business models. This study provides empirical support for the constructs outlined in the TEF, identifies crucial shortcomings in LSM, and uncovers new constructs that are necessary to accommodate the DSs’ digital properties, which result in tensions between their embeddedness in the institutional environment, their hybrid embeddedness in a product-sector industry and a digital industry, and their embeddedness in a multi-level organisational field that creates a core-periphery relationship between Latin America and the United States. Therefore, a new framework, entitled DIME, is proposed to assist e-entrepreneurs when developing digital business models to achieve the right firm-environment-fit in Latin America. The findings of this study will also contribute to future research, and to guide policy makers interested in fostering the development of the digital economy in emerging economies.
48

Lean startup: análise exploratória sobre sua utilização por novas empresas brasileiras

Ribeiro, Gabriel 12 1900 (has links)
Submitted by Gabriel Ribeiro (ribeirogabriel@gmail.com) on 2015-01-14T19:32:17Z No. of bitstreams: 1 Ribeiro-Lean-Startup-MPA-FGV-2014.pdf: 844785 bytes, checksum: b0b1c9209292a833e8683d31db2f58bd (MD5) / Approved for entry into archive by Ana Luiza Holme (ana.holme@fgv.br) on 2015-01-14T19:34:58Z (GMT) No. of bitstreams: 1 Ribeiro-Lean-Startup-MPA-FGV-2014.pdf: 844785 bytes, checksum: b0b1c9209292a833e8683d31db2f58bd (MD5) / Made available in DSpace on 2015-01-15T10:32:27Z (GMT). No. of bitstreams: 1 Ribeiro-Lean-Startup-MPA-FGV-2014.pdf: 844785 bytes, checksum: b0b1c9209292a833e8683d31db2f58bd (MD5) Previous issue date: 2014-12 / Recentemente diversos empreendedores passaram a empregar uma nova abordagem na criação de empresas, denominada 'Lean Startup' que, começou a ser difundida no Brasil em 2012 com o livro de Eric Ries. Seguindo a perspectiva do empreendedorismo como método, ela representa uma ruptura nos estudos de empreendedorismo, pois é diferente da abordagem preditiva utilizada até então em que elabora-se um plano de negócios e, somente depois da busca de investimentos, o produto é testado com clientes. Embora muito utilizada, existem poucos estudos acadêmicos sobre as práticas Lean aplicadas a Startups, daí a relevância do presente estudo. Com caráter exploratório, a pesquisa utiliza uma metodologia quantitativa e se vale de uma survey, respondida por 115 empreendedores, sócios de empresas de base tecnológica com até 42 meses de existência, com o objetivo de descobrir se eles conhecem a Lean Startup, o quanto suas ferramentas são adotadas e se elas trazem efeitos positivos. Como resultado, constatou-se que a Lean Startup é amplamente conhecida e utilizada, foram encontradas sinalizações de resultados positivos obtidos pelo uso de algumas de suas ferramentas - feedback acelerado, produto mínimo viável (PMV) e métricas da contabilidade para inovação, que medem o aprendizado no lugar de lucro. Dessa forma, a pesquisa contribui com o aumento do conhecimento sobre a Lean Startup, bem como por meio da formulação de perguntas para direcionar estudo futuros. / Since 2012, several entrepreneurs in Brazil have adopted an approach to business creation called 'Lean Startup', which began to be disseminated with the publication of the book The Lean Startup by Eric Ries. Following the perspective of entrepreneurship as a method, it represents a break in entrepreneurship studies because of its difference from the traditional predictive approach in which a business plan is developed. Only after the pursuit of investments is the product tested with customers. Although widening in use, there are few academic studies on lean startup practices, hence the relevance of this study. Using an exploratory character, this research uses a quantitative methodology and relies on a survey answered by 115 entrepreneurs from technology-based companies with up to 42 months of existence, in order to find out the extent of their knowledge of the lean startup method, how its tools were adopted and if they brought positive effects. As a result, it was discovered that the lean startup method is widely known and used. Evidence was found of positive experience from using some of the practices, such as fast feedback, minimum viable product (MVP) and in accounting for innovation - metrics that measure the entrepreneur’s learning instead of profit. Thus, the research contributes to the increase of knowledge about the Lean Startup, as well as through the formulation of questions to guide future study.
49

透過市場驗證歷程增進新產品完整度之研究: 以 Voltset 新創公司為個案 / Increasing new product readiness through market validation process: a study from the experience of Voltset startup

王冠智, Wang, Kuan Chih Unknown Date (has links)
打造一個好的產品是所有早期新創公司的核心,然而如何將產品從構想到販售並取顧客喜愛,則是一個需要理論與實務結合、不斷實驗的過程。在本論文中,作者將過去三年實際帶領產品-Voltset從出生到成長的經驗紀錄下來並與理論相呼應,探討一個新產品如何透過不斷循環的迭代過程 (iteration process)增加其新產品完整度 (product readiness) 。這三年當中,作者歸納了 Voltset從初期抽象構想的形成,獲得第一位付費的客戶,到後期在全球最大的群眾募資平台上進行全球市場驗證的過程。本論文主要會針對兩大部分做深度討論: 第一部分著重於探討如何在各種實際市場驗證測試中增加產品就緒度,並點出在目前現有理論框架,如: 精實創業 (the Lean startup) 下可能與實際執行面不同之處。根據本產品的經驗,新產品第一次的迭代過程循環應該經由以下幾個步驟:產品目標市場願景、產品本身定義、最小可行性產品構築、意見領袖背書、市場驗證、市場測試與學習。第二部分則是討論當在定義一個新產品的功能與特徵時,如何正確地選擇性聽取以及以什麼方式來聽取目標客戶的需求。根據打造 Voltset產品的經驗,作者發現當潛在客戶聲音太廣泛時,應只聽取”已付費”客戶的意見,因為該族群的產生是藉由深入了解產品價值,並經歷認同與付費過程而形成,因此會在產品的功能與特徵上的需求較聚焦。 本論文藉由親身實務經驗與理論的對話提供深度的產品迭代過程探討,作者期許這樣的研究能對於縮小理論與實務的鴻溝做出貢獻。 / Product building is a core activity for any early-stage startup. However, there are still many gaps between literature to real world practice for successfully developing a product that is accepted by the market. In this thesis, the building experience of Voltset -- a one of the kind hardware and software integrated multimeter, is studied for its journey of product iteration process to increase product readiness. The cofounder of the startup as well as the author of this thesis, has reflected his firsthand experience with literature such as the Commercializing New Technologies and the Lean Startup to seek steps necessary to move the project from shaping an abstract concept, acquiring the first paying customer, and then campaigning a successful crowd funding project. The thesis focuses on answering two questions: First, what are the steps required to enhance product readiness through validation testing from the first business idea to receiving its first group of paying customers. Based on the experience of Voltset and the Lean startup framework, it suggests the first product iteration process should loop through the following stages: Product market vision, product definition, minimum viable product building, key opinion leader endorsement, validation sell, measure, and learn. Second, when a product specification needs to be pinpointed, who and how to listen to the voice of targeted customers (VOC) is the state-of-art question for early-stage startups. Within the scope of this experience, it indicates to focus only on paying customers since they understand the potential value of the new product and have similar needs compare to the wide range of feature request from the rest of potential buyers. This thesis provides the insights of product iteration from first-hand experience, enriching the knowledge gap between real product building and theoretic framework point of view.
50

從精實創業觀點探討社群中心之新事業發展模式 / Study of Community Centered Business Model on The Lean Startup Perspective

廖苡蒔 Unknown Date (has links)
本研究依循Web 2.0內容平台的研究成果,探討在科技快速變遷之下,網路新創事業如何尋找創意靈感的源頭活水?如何以精實創業模式,節省時間與資源的浪費,透過社群經營找到商業模式創新的可能性,在競爭激烈的網路產業紅海中,快速搶占市場先機脫穎而出? 首先,本研究針對過去許多學者在網路企業、虛擬社群、商業模式及精實創業等各理論的發展進行探討說明,接著以Eric Ries(2011)的精實創業理論與Steve Blank(2013)的精實創業三原則為研究主軸,融合Wheelwright and Clark(1994)的Design-build-test Cycle之Design Phase、Hagel Ш and Arthur G. Armstrong(1997)建立臨界數量會員的三大挑戰、Gary Hamel(2000)的事業經營模式,成為本研究分析架構的基礎。本研究採取探索性個案研究法,選取iCook愛料理及iPeen愛評網兩個企業個案,進行半結構式訪談,深入了解網路新創事業的起源、理念、發展與作法。 透過分析比較企業個案與文獻理論探討,本研究之發現如下: 一、新創事業的創意靈感來源,來自於對使用者的深入觀察及國外成功案例的啟發。創新商業模式的作法須以「企業價值主張」及「目標客群鎖定」為中心,透過「減法」方式建構最小可行方案,並融合國外創新成功因子及台灣在地文化,提升創新事業的新穎性及適地性。 二、建構虛擬社群的方式,須回歸於「產品功能介面」與「顧客使用經驗」的不斷優化,輔以知名品牌或關鍵人物的口碑宣傳,加速擴散行銷,並善用內容資產及消費者心理分析,加強產品的功能服務及客製化使用程度,以提升顧客對企業品牌的忠誠度。 三、以敏捷開發法創新商業模式,須由草根模式發展核心策略,適時參考顧客的回饋意見,不斷輸入外部知識以避免團隊核心僵化,進而加速產品開發週期循環,並藉由價值網絡的策略聯盟,累積企業的知名度與顧客流量,最後能以自身品牌資產主動創造合作網絡的價值。 最後依據結論提出網路新創事業在經營管理方面的建議,如下所述: 一、深度經營垂直性社群,輔以口碑行銷擴散社群廣度。 二、跨領域整合硬體、軟體、內容、服務各方優勢,創新商業模式的應用。 三、精實創業的過程,講求階段性開發的速度而非精準度,因此團隊成員的專業核心能力為成功的關鍵要素所在,配合顧客回饋意見及創新審核法的檢視,以薄創新的開發方式搶占市場先機。 / Based on the study results of Web2.0, this research attempted to explore how internet new businesses seek for inspiration in the era of rapid advancement of technologies? How can they discover the possibilities of inventing a new business model by taking community as the business center and seize the market in such a competitive network industries by employing the lean startup model to make good use of time and avoid wasting resources? First of all, this research aims at discussing the development of theories of internet enterprises, virtual communities, business models and the lean startup models put forward by scholars. Next, the basic structure of this research is formed by centering on The Lean Startup Model Theory (Eric Ries, 2011) and Three Principles of The Learn Startup Model (Steve Blank, 2013), and further integrates Design-build-test Cycle(Wheelwright and Clark, 1994), Three Challenges of Developing Critical Mass(Hagel Ш and Arthur G. Armstrong, 199) and Business Model Theory(Gary Hamel, 2000). This research adopted an exploratory case study method, where data was collected through semi-structured interviews with two enterprises—iCook and iPeen, to analyze and understand the origin, concepts, development and measures of innovative business network. After this study compared the analysis of the case study of the enterprises and reviewed literatures, the findings of this research are as follows. First, the inspiration of innovative businesses stem from closely studying targeted users and successful cases from overseas. Innovative business models should be “value-proposition-oriented” and “targeting-customer-oriented”, employ “subtraction” to develop a feasible plan and fuse successful elements of abroad cases and Taiwan culture into innovative business models to enhance the novelty and localization of innovative businesses. Second, the methods of establishing virtual communities should put emphasis on ceaselessly optimizing “product function interface” and “customer’s using experience”, cooperate with well-known brands or key men to promote products and marketing, make good use of content assets and customer psychology analyses, and intensify product function services and customization utilities to increase customer loyalty in business brands. Third, agile-development-based innovation business models should center A Grass Roots Model of Strategy Formation to develop core strategies, take customers’ feedback into consideration, and constantly instill external knowledge to avoid core rigidities to further accelerate product development cycle; through value network of strategic alliance, the enterprises accumulate corporate recognition and customer flow. Eventually ebterprises can establish their own brands to actively create the value of cooperative network. Finally, based on the conclusions, this research proposed three suggestions of management for the internet new business as below. First, deeply engage with vertical community and cooperate with word of mouth marketing to extent the span of community. Second, to integrate hardware, software, content and service interdisciplinarily in order to innovate the application of business model. Third, the process of The Lean Startup emphasized on the speed of phased development rather than accuracy. Therefore, the key success element is the professional skills of the entrepreneurial team members, with customer’s feedback and innovation accounting method of viewing the business in order to accelerate the development of innovation to seize market opportunities.

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