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The Effects Of Coherence Of The Image Used In The Graphical Password Scheme In Terms Of Usability And SecurityArslan Aydin, Ulku 01 September 2012 (has links) (PDF)
There is a dilemma between security and usability, which are two fundamentally conflicting issues. From the usability perspective, authentication protocols should be easy to use and passwords generated from these protocols should be easy to remember. From the security perspective, passwords should be hard to guess and should not be written down or stored in a plain text. Instead of using text based passwords, graphical passwords have been proposed to increase both memorability and security. Biederman (1972) and Biederman, Glass, & / Stacy (1973) reported that the objects in a coherent image were recognized and identified more efficiently and quickly than the objects in a jumbled image in which the jumbled image was created by dividing the coherent image into sections and changing the position of the sections without rotating them.
The study was designed to experimentally examine the differences in usability and security of the graphical password scheme by manipulating the coherence of the displayed image. Sixty-three volunteers participated in the main experiment. The participants were divided into groups according to the type of image they were presented in the password creation (either coherent-image or jumbled-image) task. Each participant created a graphical password and three days after the first session (i.e., second session) s/he tried to remember it in order to authenticate to the system. The results revealed that in the proposed graphical password scheme, using coherent image has more advantages over jumbled image in terms of usability and security.
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The Role Of Familiarity On Change PerceptionKaracan, Hacer 01 July 2007 (has links) (PDF)
In this study the mechanisms that control attention in natural scenes was examined. It was explored whether familiarity with the environment makes participants more sensitive to changes or novel events in the scene. Previous investigation of this issue has been based on viewing 2D pictures/images of simple objects or of natural scenes, a situation which does not accurately reflect the challenges of natural vision. In order to examine this issue, as well as the differences between 2D and 3D environments, two experiments were designed in which the general task demands could be manipulated. The results revealed that familiarity with the environment significantly increased the time spent fixating regions in the scene where a change had occurred. The results support the hypothesis that we learn the structure of natural scenes over time, and that attention is attracted by deviations from the stored scene representation. Such a mechanism would allow attention to objects or events that were not explicitly on the current cognitive agenda.
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