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Trick of the Light: A Game Engine for Exploring Novel Fog of War MechanicsMason, Zackery 29 April 2018 (has links)
Trick of the Light is an experiment in strategic game design based on imperfect information in a unique fog of war setting. A hybrid of real-time-strategy, role-playing-game and roguelike genres, the game challenges players to maintain an expansive base system without being able to see anything beyond their own limited vision radius. All units, allied or enemy, maintain private memories about what they have seen, and must directly exchange information to keep up to date. The player acts as commander, making decisions and giving orders while dealing with adversaries, sabotage and misinformation. Testing was done to see if the new concepts could be understood in-game and garner any interest for further development, which proved to be positive in both cases despite complaints related to having less direct control over allies.
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Řízení rizik spojených s poskytováním hypotečních úvěrů v době krize / Management of risks associated with the provision of mortgage loans in times of crisisKOHOUTOVÁ, Jana January 2013 (has links)
The aim of this thesis was to analyze consumer credit and mortgage loans during the financial crisis in selected commercial bank. In the theoretical part I define important terms. I differentiate between types of loans, explain types of banking risks and their current management. In the practical part I analyzed the survey data and the volume of borrowed finances and the failure rates of individual loans. Were the proposed new methodology aimed at eliminating risks in the bank.
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