One of the challenging problems in geometric
modeling and computer graphics is the construction of
realistic human facial geometry. Such geometry are
essential for a wide range of applications, such as 3D face
recognition, virtual reality applications, facial expression
simulation and computer based plastic surgery application.
This paper addresses a method for the construction of 3D
geometry of human faces based on the use of Elliptic Partial
Differential Equations (PDE). Here the geometry
corresponding to a human face is treated as a set of surface
patches, whereby each surface patch is represented using
four boundary curves in the 3-space that formulate the
appropriate boundary conditions for the chosen PDE. These
boundary curves are extracted automatically using 3D data
of human faces obtained using a 3D scanner. The solution of
the PDE generates a continuous single surface patch
describing the geometry of the original scanned data. In this
study, through a number of experimental verifications we
have shown the efficiency of the PDE based method for 3D
facial surface reconstruction using scan data. In addition to
this, we also show that our approach provides an efficient
way of facial representation using a small set of parameters
that could be utilized for efficient facial data storage and
verification purposes.
Identifer | oai:union.ndltd.org:BRADFORD/oai:bradscholars.brad.ac.uk:10454/2644 |
Date | January 2007 |
Creators | Elyan, Eyad, Ugail, Hassan |
Publisher | Academy Publisher |
Source Sets | Bradford Scholars |
Language | English |
Detected Language | English |
Type | Article, published version paper |
Rights | © 2007 Academy Publisher. Reproduced in accordance with the publisher's self-archiving policy. |
Relation | http://www.academypublisher.com/jcp/ |
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