Return to search

A communication system for a pluggable game engine

<p>This thesis documents the development of a communication system that is part of a pluggable game engine for a course in advanced game programming. It covers some techniques and problems in network game programming, a description of the developed system and an example of how the system is used in a demo of the game engine.</p>

Identiferoai:union.ndltd.org:UPSALLA/oai:DiVA.org:liu-8361
Date January 2007
CreatorsSjöstrand, Johan
PublisherLinköping University, Department of Electrical Engineering, Institutionen för systemteknik
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, text

Page generated in 0.0017 seconds