The main goal of this thesis is the analysis, design and implementation of a new system, which would be able to generate music in real-time, based on terrain data or any raster image. The thesis deals with history of development of various attempts to formalize musical composition and presents contemporary approaches to its algorithmic creation. Technique of constraint programming is explored as well, because it is suitable also for automatic composition, and it is a part of implemented solution. Application components (interface, generator, music core and sound unit) and their interactions are examined in more detail. All approaches used for generating music are described in depth and, moreover, they are supported by many pictures and practical examples. Musical outputs are tested and results of these tests outline strengths, weaknesses and also inner possibilities of the designed system. Conclusion summarises author's contribution to the field of computer generated music and reveals possible prospects for application usage and its extensions.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:237019 |
Date | January 2011 |
Creators | Mederly, Peter |
Contributors | Grézl, František, Fapšo, Michal |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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