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PDE-based Facial Animation: Making the Complex Simple

Yes / Direct parameterisation is among the most widely used facial animation techniques but requires complicated ways to animate face models which have complex topology. This paper develops a simple solution by introducing a PDE-based facial animation scheme. Using a PDE face model means we only need to animate a group of boundary curves without using any other conventional surface interpolation algorithms. We describe the basis of the method and show results from a practical implementation. / EPSRC

Identiferoai:union.ndltd.org:BRADFORD/oai:bradscholars.brad.ac.uk:10454/893
Date January 2008
CreatorsSheng, Y., Willis, P., Gonzalez Castro, Gabriela, Ugail, Hassan
Source SetsBradford Scholars
LanguageEnglish
Detected LanguageEnglish
TypeConference paper, Published version
Rights© 2008 Springer Berlin. Reproduced in accordance with the publisher's self-archiving policy., Unspecified

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