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Sandstorm a dynamics multi-contextual GPU-based particle system using vector fields for particle propagation /

Thesis (M.S.)--University of Nevada, Reno, 2008. / "May, 2008." Includes bibliographical references (leaves 55-57). Online version available on the World Wide Web.

Identiferoai:union.ndltd.org:OCLC/oai:xtcat.oclc.org:OCLCNo/422641338
Date January 2008
CreatorsSmith, Michael John,
Source SetsOCLC
LanguageEnglish
Detected LanguageEnglish
Sourceabstract and full text PDF (free order & download UNR users only)

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