Global illumination models are used to simulate the complex lighting effects found in nature. This thesis investigates the wavelet radiance global illumination model and the extension of the wavelet radiance algorithm to support non-uniform rational B-spline (NURBS) surfaces. NURBS are a powerful mathematical form for representing freeform surfaces - NURBS are used in many rendering systems and therefore it is very useful to extend illumination models to support these surfaces.
Identifer | oai:union.ndltd.org:bl.uk/oai:ethos.bl.uk:695389 |
Date | January 2000 |
Creators | Williams, Gareth Wyn |
Publisher | University of Manchester |
Source Sets | Ethos UK |
Detected Language | English |
Type | Electronic Thesis or Dissertation |
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