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Methods for global illumination models

Global illumination models are used to simulate the complex lighting effects found in nature. This thesis investigates the wavelet radiance global illumination model and the extension of the wavelet radiance algorithm to support non-uniform rational B-spline (NURBS) surfaces. NURBS are a powerful mathematical form for representing freeform surfaces - NURBS are used in many rendering systems and therefore it is very useful to extend illumination models to support these surfaces.

Identiferoai:union.ndltd.org:bl.uk/oai:ethos.bl.uk:695389
Date January 2000
CreatorsWilliams, Gareth Wyn
PublisherUniversity of Manchester
Source SetsEthos UK
Detected LanguageEnglish
TypeElectronic Thesis or Dissertation

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