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3D herní svět v OpenGL / 3D Game World in OpenGL

Focus of this master's thesis is a study of modern techniques in computer graphics and designing and developing custom application based on which could be developed new game engine. In this thesis are highlighted techniques for creating large terrains, advanced shadows, physically based sky rendering and drawing large set of objects. Finally, performance testing of these modules is performed.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:363872
Date January 2017
CreatorsBuchta, David
ContributorsLysek, Tomáš, Milet, Tomáš
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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