The aim of this project was to build and render digital landscape models that reflect natural element characteristics and use the resulting data sets as source material for fine art investigation and production. The project utilized 3D computer modeling techniques, selected output technology and studio facilities. Computer-generated virtual landscapes material was incorporated into studio practice by providing observed environmental content for the development of works for exhibition. An accompanying exegesis explored the relationship and tensions between digital landscape data sets and the broader use of landscape as a motif within an Australian context.
Identifer | oai:union.ndltd.org:ADTP/236860 |
Date | January 2003 |
Creators | McMasters, Neil G, neilgmcmasters@mac.com |
Publisher | RMIT University. Art and Culture |
Source Sets | Australiasian Digital Theses Program |
Language | English |
Detected Language | English |
Rights | http://www.rmit.edu.au/help/disclaimer, Copyright Neil G McMasters |
Page generated in 0.0019 seconds