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Serious achievements : Design guidelines for a game based feedback system in serious games

This thesis will propose a system for feedback and after action review in serious games. The proposed system, called serious achievements, is built on common scoring systems in commercial games for entertainment. A number of games for training is evaluated to give an overview of how feedback is carried out in existing products and a literature review is made to gather background material to motivate and explain the serious achievement system. Guidelines are thereafter formed focusing on how to create serious achievements for a serious game for education by using the course goals from the course’s curriculum. A case where the game On Scene Commander is equipped with serious achievements from the course goals of the course Incident Commander Basic Level is made and evaluated by rescue training instructors. Conclusions are that the course goals often needs to be more specific and the easiest course goals to implement as serious achievements are the ones that is easily measurable.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:his-5055
Date January 2011
CreatorsToftedahl, Marcus
PublisherHögskolan i Skövde, Institutionen för kommunikation och information
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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