Return to search

Linear Algebra in Computer Graphics

In this thesis, we will investigate the rapidly developing eld of computergraphics by giving an insight into the calculations behind the most im-portant topics in perspectives, shading and distance. We will delve intofrequently used shading algorithms and perspective transforms in areas ofcomputer science, architecture and photography, such as pseudo sh-eyelenses and wide-angle lenses.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:lnu-89168
Date January 2019
CreatorsStrikic, Ana
PublisherLinnéuniversitetet, Institutionen för matematik (MA)
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

Page generated in 0.0019 seconds