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Two dimensional and three dimensional path planning in robotics

A methodology for 2D and 3D collision free path planning algorithm in a structured environment is presented. The isolated free convex areas are represented as a nodes in a graph, and a graph traversal strategy that dynamically allocates costs to graph path is used. Modification of the algorithm for small computational time and optimality is discussed. The 3D path planning is done in the three orthogonal two-dimensional projections of a 3D environment. Collision checking to increase the optimality for 3D paths is done in each of the three orthogonal two-dimensional subspaces.

Identiferoai:union.ndltd.org:pdx.edu/oai:pdxscholar.library.pdx.edu:open_access_etds-4823
Date01 January 1988
CreatorsKim, Hyun Suk
PublisherPDXScholar
Source SetsPortland State University
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceDissertations and Theses

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