Learning the syntax, semantics, and concepts behind software engineering can be a challenging task for many individuals. This paper examines the Alice 3 software, a three-dimensional visual environment for teaching programming concepts, to determine if it is an effective tool for improving student achievement, raising self-efficacy, and engaging students. This study compares the similarities and differences between a Fundamentals of Programming course with and without Alice integrated into the curriculum. Both the treatment and control Groups are using the same Java materials, assignments, and exams. The treatment group also completes Alice activities for each programming concept throughout the course; as well as two Alice assignments.
Identifer | oai:union.ndltd.org:unt.edu/info:ark/67531/metadc271795 |
Date | 05 1900 |
Creators | Daly, Tebring |
Contributors | Warren, C. Scott, Norris, Cathleen, Lin, Lin |
Publisher | University of North Texas |
Source Sets | University of North Texas |
Language | English |
Detected Language | English |
Type | Thesis or Dissertation |
Format | Text |
Rights | Public, Daly, Tebring, Copyright, Copyright is held by the author, unless otherwise noted. All rights Reserved. |
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