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Effects of Problem-based Learning on a Fifth Grade Language Arts Classroom

The main purpose of this qualitative research was to discover the effects of problem-based learning on a fifth grade language arts classroom. The secondary purpose was to examine how receptive fifth grade students were to a new way of learning. In this descriptive study, a group of nine students created an alternate reality game as part of a problem-based learning module. The instructional design of the study included three weeks for students to design and construct their games and one week to play, receive feedback and revise based on feedback. Through reflective blogs, semi-structured interviews, video recordings, and observations, data was collected to analyze. Over a period of five months, the data was coded and arranged into categories. The categories merged into themes. The results and findings revealed the impact collaborative groups have on design and enjoyment. Self-regulation skills were found to be lacking in most of the students, intrinsic motivation increased for some students while others developed positive outcomes beyond the scope of this study.

Identiferoai:union.ndltd.org:unt.edu/info:ark/67531/metadc271781
Date05 1900
CreatorsBlackwell, Deborah
ContributorsWarren, Scott, Jones, James G., Lipsmeyer, Lin Lin
PublisherUniversity of North Texas
Source SetsUniversity of North Texas
LanguageEnglish
Detected LanguageEnglish
TypeThesis or Dissertation
FormatText
RightsPublic, Blackwell, Deborah, Copyright, Copyright is held by the author, unless otherwise noted. All rights Reserved.

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