Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro de Comunicação e Expressão, Programa de Pós-Graduação em Design e Expressão Gráfica, Florianópolis, 2011 / Made available in DSpace on 2012-10-26T07:23:28Z (GMT). No. of bitstreams: 1
296921.pdf: 4174386 bytes, checksum: 219e4ad9e210a191c50f56e146631d15 (MD5) / imersão pode ser atingida de diversas formas, como por exemplo, pela utilização de displays imersivos que vão de duas pequenas telas em frente aos olhos de um usuário, até a projeção em domos para diversas pessoas. Os locais onde se aplicam esses displays recebem várias designações, entre elas virtuário, cyber theater, cyber dome e, a mais popular, caverna digital. O presente trabalho busca realizar um estudo sobre a criação de animações a serem utilizadas em displays imersivos, sejam elas utilizadas para o entretenimento, sejam para a educação. Em comum, temos o interesse de colocar o espectador em um ambiente imersivo, tridimensional, que prenda a sua atenção e consiga aumentar o grau de compreensão do que está sendo apresentado. Este trabalho tem um foco na análise dos diferentes displays imersivos e outra na criação de conteúdo a ser exibido por estes, com os métodos e possibilidades disponíveis. Os estudos foram realizados no planetário da UFSC que, embora seja chamado de planetário digital, constitui de fato uma caverna digital que possibilita a exibição de qualquer tipo de conteúdo. / Immersion can be achieved in several ways, including through the use of immersive displays ranging from two small screens in front of the eyes of a user, to the projection domes for different people. The places where they apply these displays receive several designations, including virtuary, cyber theater, cyber dome, and the most popular digital cave. This study aims to conduct a study on creating animations for use in immersive displays, whether used for entertainment or for education. In common, there is the interest in putting the viewer in an immersive environment, three dimensional, that holds their attention and can increase the degree of understanding of what is being presented. This work has focused on an analysis of the different immersive displays and another in the creation of content to be displayed by them, on the methods and possibilities available. The studies were conducted in UFSC#s planetarium that even though it is called a digital planetarium, is actually a cave that allows the digital display of any type of content.Immersion can be achieved in several ways, including through the use of immersive displays ranging from two small screens in front of the eyes of a user, to the projection domes for different people. The places where they apply these displays receive several designations, including virtuary, cyber theater, cyber dome, and the most popular digital cave. This study aims to conduct a study on creating animations for use in immersive displays, whether used for entertainment or for education. In common, there is the interest in putting the viewer in an immersive environment, three dimensional, that holds their attention and can increase the degree of understanding of what is being presented. This work has focused on an analysis of the different immersive displays and another in the creation of content to be displayed by them, on the methods and possibilities available. The studies were conducted in UFSC#s planetarium that even though it is called a digital planetarium, is actually a cave that allows the digital display of any type of content.Immersion can be achieved in several ways, including through the use of immersive displays ranging from two small screens in front of the eyes of a user, to the projection domes for different people. The places where they apply these displays receive several designations, including virtuary, cyber theater, cyber dome, and the most popular digital cave. This study aims to conduct a study on creating animations for use in immersive displays, whether used for entertainment or for education. In common, there is the interest in putting the viewer in an immersive environment, three dimensional, that holds their attention and can increase the degree of understanding of what is being presented. This work has focused on an analysis of the different immersive displays and another in the creation of content to be displayed by them, on the methods and possibilities available. The studies were conducted in UFSC#s planetarium that even though it is called a digital planetarium, is actually a cave that allows the digital display of any type of content.
Identifer | oai:union.ndltd.org:IBICT/oai:repositorio.ufsc.br:123456789/95946 |
Date | January 2011 |
Creators | Andaló, Flávio |
Contributors | Universidade Federal de Santa Catarina, Vieira, Milton Luiz Horn |
Publisher | Florianópolis, SC |
Source Sets | IBICT Brazilian ETDs |
Language | Portuguese |
Detected Language | English |
Type | info:eu-repo/semantics/publishedVersion, info:eu-repo/semantics/masterThesis |
Format | 92 p.| il., grafs. |
Source | reponame:Repositório Institucional da UFSC, instname:Universidade Federal de Santa Catarina, instacron:UFSC |
Rights | info:eu-repo/semantics/openAccess |
Page generated in 0.002 seconds