Abstract
The representation of 3D Computer Graphics has been studied for a long time. Most 3D object models are obtained by 3D scan systems. These kinds of data are not only very huge, but also have a lot of redundancy. It consumes a large mount of time and resources. For this reason, how to represent the object efficiently is always an important issue. The purpose of this study is to present the objects by implicit functions. Different with the presentation of polygon mesh, implicit function is very compact to present objects because that the mathematical form of object can be obtained in different data forms. The implicit function used is Radial Basis Function, and then the BSP tree is used to partition the object to reduce the amount of computing. We also use the compression of progressive mesh to decrease the storage and the computing time. In addition, the object can be rendered according to the sampling points on each implicit surface.
Identifer | oai:union.ndltd.org:NSYSU/oai:NSYSU:etd-0202106-132532 |
Date | 02 February 2006 |
Creators | Huang, Wei-Chiuan |
Contributors | M. C. Chiang, Chungnan Lee, John Y. Chiang |
Publisher | NSYSU |
Source Sets | NSYSU Electronic Thesis and Dissertation Archive |
Language | Cholon |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0202106-132532 |
Rights | unrestricted, Copyright information available at source archive |
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