The thesis is focused on blended learning with Gamification elements in elementary school. The work should serve as a tool for creators of blended learning, or e-learning courses in the LMS Moodle. Contains a theoretical overview of the problem of blended learning, motivation in education and Gamification. Based on the theoretical foundations of the thesis analyzes the specific environment of elementary school and defines the target group of pupils. It also describes the selection, development and design of a specific product, selected on the basis of the generated list of available products. The conclusion contains a description of the product implementation and verification of its functionality and effectiveness on the target group of students. The result is a functional and proven deployment Gamification concept of blended learning course based on Moodle.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:259235 |
Date | January 2016 |
Creators | Lešinger, Stanislav |
Contributors | Benda, Petr, Monika , Monika |
Publisher | Česká zemědělská univerzita v Praze |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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