Brain-computer interfaces (BCIs) blend methods and concepts researched by cognitive neuroscience, electrophysiology, computer science and engineering, resulting in systems of bi-directional information exchange directly between brain and computer. BCIs contribute to medical applications that restore communication and mobility for disabled patients and provide new forms of sending information to devices for enhancement and entertainment. Virtual reality (VR) introduces humans into a computer-generated world, tackling immersion and involvement. VR technology extends the classical multimedia experience, as the user is able to move within the environment, interact with other virtual participants, and manipulate objects, in order to generate the feeling of presence. This essay presents the possibilities of merging BCI with VR and the challenges to be tackled in the future. Current attempts to combine BCI and VR technology have shown that VR is a useful tool to test the functioning of BCIs, with safe, controlled and realistic experiments; there are better outcomes for VR and BCI combinations used for medical purposes compared to solely BCI training; and, enhancement systems for healthy users seem promising with VR-BCIs designed for home users. Future trends include brain-to-brain communication, sharing of several users’ brain signals within the virtual environment, and better and more efficient interfaces.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:his-15774 |
Date | January 2018 |
Creators | Boldeanu, Silvia |
Publisher | Högskolan i Skövde, Institutionen för biovetenskap |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
Page generated in 0.0021 seconds