The development of video games is a long and expensive process, and it is not uncommon for studios to require their workers to work overtime to meet deadlines, resulting in stressful work environments and reduced worker performance. Recent advancements in artificial intelligence (AI) research have people excited that perhaps this might change. Perhaps AI could supplement game developers, saving time and resources. A case study was performed to explore the use of AI models Chat-GPT and DALL-E in computer game development, assessing their viability in different computer game development areas such as programming, game development and 2D art. With predetermined criteria, based on feedback from professionals and students within the area of game development, the AI models were tasked with ten separate challenges for each category. The results showed that the AI models are not yet ready to become full-fledged developers. However, they are viable collaborative partners for a wide array of game development tasks.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:su-219692 |
Date | January 2023 |
Creators | Kings, Martin, Täcklind, Simon |
Publisher | Stockholms universitet, Institutionen för data- och systemvetenskap |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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