As the progress of computer, virtual reality has become a more and more widespread technology and is applied extensively in entertainment, training, or medical science. To increase the interaction and reality of the virtual technology, the development of haptic feedback improves rapidly in recent years. This paper focuses on judgment existing collision detection algorithms, virtual wall models, and friction models from the view point of man-machine interface. A virtual environment interface with force feedback by using a joystick for computer game as a haptic device is established. A virtual environment is also built by employing the DirectX, a 3D computer graphic software developed by Microsoft Corp. Three virtual wall models are compared and four operational experiments are conducted to explore the influence of force feedback on operation task in virtual environment.
Identifer | oai:union.ndltd.org:NSYSU/oai:NSYSU:etd-0713104-024023 |
Date | 13 July 2004 |
Creators | Lin, Chun-yu |
Contributors | Chau-chang Wang, Chi-Cheng Cheng, Hsin-Hung Chen |
Publisher | NSYSU |
Source Sets | NSYSU Electronic Thesis and Dissertation Archive |
Language | Cholon |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0713104-024023 |
Rights | unrestricted, Copyright information available at source archive |
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