This project presents a theoretical and practical examination of the term "videogame-infused pedagogy," as defined through its use of videogames in the composition classroom, connections to the Framework for Success in Postsecondary Writing, James Gee's research, and Ian Bogost's notion of procedurality. By presenting a series of pedagogical materials and approaches to using videogames without cost or stringent hardware requirements, this project presents an approach to bringing videogames into the composition classroom by focusing on sustainability and applicability across a range of contexts. / A Thesis submitted to the Department of English in partial fulfillment of the requirements for the degree of Master of Arts. / Summer Semester, 2013. / June 24, 2013. / Bogost, Framework, Gee, Infused, Pedagogy, Videogame / Includes bibliographical references. / Michael Neal, Professor Directing Thesis; Kristie Fleckenstein, Committee Member; Paul Fyfe, Committee Member.
Identifer | oai:union.ndltd.org:fsu.edu/oai:fsu.digital.flvc.org:fsu_183692 |
Contributors | Custer, Jason (authoraut), Neal, Michael (professor directing thesis), Fleckenstein, Kristie (committee member), Fyfe, Paul (committee member), Department of English (degree granting department), Florida State University (degree granting institution) |
Publisher | Florida State University, Florida State University |
Source Sets | Florida State University |
Language | English, English |
Detected Language | English |
Type | Text, text |
Format | 1 online resource, computer, application/pdf |
Rights | This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s). The copyright in theses and dissertations completed at Florida State University is held by the students who author them. |
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