This thesis investigates the use of an Artificial Immune System as a method for dynamically creating computer game strategies in a non deterministic environment
Identifer | oai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:OGU.10214/3289 |
Date | 23 January 2012 |
Creators | Slocket, John |
Contributors | Kremer, Stefan |
Source Sets | Library and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada |
Language | English |
Detected Language | English |
Type | Thesis |
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