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Evaluation and reference implementation of simulation focused rendering frameworks

When creating physics simulations, one common issue that arises is the need to visualize the simulation progress and results. With recent advancements in ray tracing this problem has mostly been solved for non real-time applications. However, there still exists a need to find and evaluate real-timerendering options for applications that need to run at interactive frame rates. In this thesis, we look at some rendering frameworks and propose a set off our performance based metrics and one usability metric for evaluating these. In addition to the metrics, we propose a qualitative method for evaluating the realism of simulated scenes rendered using different frameworks. Finally, we select one of the frameworks and use the metrics and the qualitative method proposed to evaluate the overall fit of the framework for the use case of visualizing physics simulations. The results show similar scores for the performance metrics using the new framework as using a previously used reference framework while showing a slight tendency for increased realism in scenes using the new framework.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:umu-197197
Date January 2022
CreatorsHenningsson, Filip
PublisherUmeå universitet, Institutionen för datavetenskap
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess
RelationUMNAD ; 1336

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