Return to search

Rychlý výpočet průsečíku paprsku s trojúhelníkem / Fast Ray-Triangle Intersection

This work contains a few basic terms of analytical geometry. We mention some of ray-triangle intersection computation algorithms and present some use-case examples. We discuss capabilities of CUDA, optimization techniques of this architecture and implementation with focus on given issues. Algorithms of ray-triangle intersection are tested and results are discussed.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236360
Date January 2013
CreatorsHorák, František
ContributorsNavrátil, Jan, Havel, Jiří
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

Page generated in 0.0018 seconds