Project management approaches are commonly used to write and implement business plans. In this thesis standard project management tools and methods are applied to a real project, which aims to improve the properties of the product it offers (an online educational game). This project is unique in that it is based on a voluntary basis, has limited resources and is very responsive to market demands. Project management is broken down into four stages according to the project life cycle: initiation, planning, execution and completion. In this thesis only the first three phases are discussed and the greatest emphasis is placed on the planning phase, in which different methods (CPM, PERT) are used to determine whether the project can be completed on time. The outputs of the time analysis are followed by a resource analysis, in which the total duration of the project is estimated more accurately. The execution phase uses the methods of decision theory to solve the problems that might arise during the project implementation and evaluates the use of elaborated plans.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:197453 |
Date | January 2013 |
Creators | Králová, Eliška |
Contributors | Kuncová, Martina, Borovička, Adam |
Publisher | Vysoká škola ekonomická v Praze |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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