<p> This thesis explores the extent to which Twitch.TV streamers and viewers influence each other and the social and economic capital exchange that occurs between the parties. For this study, influence will be defined as the extent to which streamers and viewers affect each other’s behavior and emotions. Bourdieu’s (1977) theory of practice is combined with Goffman’s (1959) dramaturgical analysis to analyze how both parties perform in ways to gain social/economic capital. The limited amount of studies conducted on live streaming video gamers has typically occurred outside the field of anthropology or has not specifically focused on the viewer/streamer relationship. This study contributes to the expanding body of anthropological research on live streaming websites and how influence occurs in relationships that are formed online. The main finding being that monetary gain is not as large of a factor in streamers incentive to stream as does social capital and connecting with others.</p><p>
Identifer | oai:union.ndltd.org:PROQUEST/oai:pqdtoai.proquest.com:10840336 |
Date | 27 October 2018 |
Creators | Suganuma, Nicole K. |
Publisher | California State University, Long Beach |
Source Sets | ProQuest.com |
Language | English |
Detected Language | English |
Type | thesis |
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