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A distributed object-oriented discrete event-driven simulation environment-DODESE

A new distributed object-oriented discrete event-driven simulation environment, DODESE, is developed to provide a common framework for simulation model design and implementation. The DODESE can be used to define a simulation including all the simulation objects participating in the simulation while the execution of the simulation can be interactively monitored on DODESE. The DODESE system has combined the strengths of both object-oriented paradigms and data base technology to make computer simulation more powerful and has achieved the goals of object-orientation, distribution, reusability, maintainability and extensibility. The system runs on two Sun workstations concurrently connected by an Ethernet. One of the workstations performs the simulation tasks while the other workstation displays the status of the simulation interactively. Both workstations communicate through the GemStone data base, thus a mechanism is designed for synchronization and concurrency control. The DODESE is implemented using OPAL, GemStone’s data definition and manipulation language, C and Xlib.

Identiferoai:union.ndltd.org:fiu.edu/oai:digitalcommons.fiu.edu:etd-3394
Date22 November 1991
CreatorsChen, Min
PublisherFIU Digital Commons
Source SetsFlorida International University
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceFIU Electronic Theses and Dissertations

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