Return to search

Game Character : Concept to product

<p>A production pipeline of different game companies is explored with the idea of creating characters specifically designed for games. A character was created following the different components of a real game studio which produced a low poly count character that could be implemented into a game from a technical and aesthetic point of view. An aim of this research paper was to obtain a better understanding of how the idea of a game character is developed and also why industry professionals utilize some techniques and not others. A finished game character model was created from the design process concept stage to the final product for an online game contest.</p>

Identiferoai:union.ndltd.org:UPSALLA/oai:DiVA.org:hig-4723
Date January 2009
CreatorsRashidi, Danial
PublisherUniversity of Gävle, Ämnesavdelningen för datavetenskap
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, text

Page generated in 0.0021 seconds