The ability to create three-dimensional (3D) images offers a wide variety of solutions to meet ever increasing consumer demands. As popularity for 3D cinema and television continues to grow, 3D images will remain an important area of research and development. While there are a variety of ways to create a 3D model, textel images are quickly become the preferred solution that has been captured with a texel camera. The combination of multiple texel images taken around a scene can be used to form a texel model. Offering both visual and dimensional accuracy, texel models are becoming invaluable tools for disaster management, situational awareness, and even military application. However, displaying a texel model often provides challenges, and the problems that arise when viewing texel models will be discussed and corrected in this paper.
Identifer | oai:union.ndltd.org:UTAHS/oai:digitalcommons.usu.edu:etd-5665 |
Date | 01 May 2016 |
Creators | Killpack, Cody C. |
Publisher | DigitalCommons@USU |
Source Sets | Utah State University |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | All Graduate Theses and Dissertations |
Rights | Copyright for this work is held by the author. Transmission or reproduction of materials protected by copyright beyond that allowed by fair use requires the written permission of the copyright owners. Works not in the public domain cannot be commercially exploited without permission of the copyright owner. Responsibility for any use rests exclusively with the user. For more information contact Andrew Wesolek (andrew.wesolek@usu.edu). |
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