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Zvuková dramaturgie počítačových her / Interactive Sound Design

This paper analyzes the potentialities of interactive sound design - especially in computer games. It follows the bachelor thesis "Sound Design in Computer Games", which was aimed at the technical aspects of the process. The goal of this paper is to analyze new approaches and possibilities that come with interactive sound design, as well as the impact of these possibilities on viewers or players.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:364441
Date January 2016
CreatorsOramus, Tomáš
ContributorsNEUBAUER, Petr, KOPECKÝ, Lubor
PublisherAkademie múzických umění v Praze.Filmová a televizní fakulta. Knihovna
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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