Embodiment grows out from deep concerns about the body and embodied
knowledge across disciplines. As both subject and object, the body demands explorations
that move beyond the dichotomy of body and mind, surface and depth, outside and
inside. The interaction, intensity, and interstanding in the middle activate the body to
move, to feel, and to be with other bodies.
In the information age, with the rapid change in digital, computerized, and
networkable technology, coupled with our growing concerns about the environment,
embodiment becomes more complex and shatters the boundaries between human and
nonhuman. In a sense, embodiment becomes posthuman by extending itself to
interactions and interstandings with other species. In this dissertation, I extend
embodiment into aesthetics and media by thickening the notion of surface in all of its
profundity, contentious forces, and intertextuality. I emphasize as well its significance
in exploring what an embodied curriculum and pedagogy could become for schools and society.
This dissertation points toward the interaction and interstanding between
philosophy, art, and technology. It encourages a notion of experience that engages
readers/viewers viscerally with a technically manipulated surface. The readers/viewers
not only encounter the theoretical mapping of the content of this dissertation, but also
imagine and investigate the metaphorical and metaphysical possibilities of curriculum and
pedagogy.
Identifer | oai:union.ndltd.org:tamu.edu/oai:repository.tamu.edu:1969.1/ETD-TAMU-2008-12-219 |
Date | 14 January 2010 |
Creators | Hoyt, Mei W. |
Contributors | Slattery, Patrick G. |
Source Sets | Texas A and M University |
Language | en_US |
Detected Language | English |
Type | Book, Thesis, Electronic Dissertation |
Format | application/pdf |
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