The ESOPE-VR virtual reality power substation operator training system incorporates advanced features such as a 3D video display, audio interpretation and feedback, sophisticated navigation and object manipulation interfaces, and an expert system to validate operations. When these human-computer interaction techniques are brought together, they offer the opportunity to learn interactively with the training environment, rather than providing a passive classroom-like visual or audio training experience. Features such as the automatic creation of a 3D model substation derived from single-line diagrams, and the use of a distributed network methodology have been developed to enhance the flexibility of ESOPE-VR. / Alternate manipulation devices such as the 2D mouse, Logitech 6D flying mouse, and the Powerglove all have unique characteristics that can enhance the realism of the user interactions. This thesis investigates the effectiveness of these devices in providing an interaction interface to the ESOPE-VR virtual reality operator training system. These manipulation devices are analyzed and the development of accompanying manipulation strategies are described. Experimental results are presented and discussed.
Identifer | oai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:QMM.20518 |
Date | January 1998 |
Creators | Shaikh, Amir. |
Contributors | Maloway, A. S. (advisor) |
Publisher | McGill University |
Source Sets | Library and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada |
Language | English |
Detected Language | English |
Type | Electronic Thesis or Dissertation |
Format | application/pdf |
Coverage | Master of Engineering (Department of Electrical and Computer Engineering.) |
Rights | All items in eScholarship@McGill are protected by copyright with all rights reserved unless otherwise indicated. |
Relation | alephsysno: 001610125, proquestno: MQ44039, Theses scanned by UMI/ProQuest. |
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