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First responder: weapons of mass destruction training using massively multiplayer on-line gaming

CHDS State/Local / Approved for public release, distribution is unlimited / This thesis proposes the development of a Massively Multiplayer On-Line Game (MMOG) to deliver Weapons of Mass Destruction Training to the nation's first responders and civilians. MMOG technology offers a cost effective alternative to existing training methodologies. Existing first responder WMD training often uses traditional in-residence classes. These current training methods are expensive, lack standardization, and do not have provable outcomes. Scaling up existing training to meet the needs of millions of responders would be cost prohibitive. Modern information technologies such as MMOGs offer a safe, efficient, effective and fun alternative mechanism to deliver training. MMOGs could scale to meet the volume of training need at a fraction of the cost of traditional methods. The DoD has proven the effectiveness of simulation games as a training tool, and the use of gaming and simulations is recognized in academia. / Captain, Seattle Fire Department

Identiferoai:union.ndltd.org:nps.edu/oai:calhoun.nps.edu:10945/1523
Date06 1900
CreatorsRichardson, Thomas J.
ContributorsLewis, Ted, Darken, Rudy, Naval Postgraduate School, Department of National Security Affairs
PublisherMonterey, California. Naval Postgraduate School
Source SetsNaval Postgraduate School
Detected LanguageEnglish
TypeThesis
Formatxviii, 116 p. : ill. (some col.), application/pdf
RightsCopyright is reserved by the copyright owner

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