Title: Comparasion game acitivities in the match. Goal of the project: Process the results of quantitative analysis firm Panini Digital and compare gaming performance between successful and unsuccessful football teams in World Cup 2011 in South Africa. Determine where gaming activities, the difference between these groups. At the same time in the processing of data to check accuracy and correctness of analysis results Panini company and assess whether the importance of using the services of the company. Method: Observational analysis of quantitative and qualitative evaluation by disinterested observation. Results: An objective assessment of the gaming experience of successful and unsuccessful teams in the quantitative evaluation. Key words: Game strategy, football, Panini Digital, game systems
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:313048 |
Date | January 2011 |
Creators | Kain, Václav |
Contributors | Buzek, Mario, Frýbort, Pavel |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
Page generated in 0.002 seconds