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Fyzikální simulace na GPU / Physics Simulation on GPU

This thesis addresses the issue of rigid body simulation and possibilities of paralellization using GPU. It describes the basics necessary for implementation of basic physics engine for blocks and technologies which can be used for acceleration. In my thesis, I describe approach which allowed me to gradually accellerate physics simulation using OpenCL. Each significant change is described in its own section and includes measurement results with short summary.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:255365
Date January 2016
CreatorsJanošík, Ondřej
ContributorsZemčík, Pavel, Polok, Lukáš
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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