Current Graphic Processing Units (GPUs) (circa. 2003/2004) have programmable vertex and fragment units. Often these units are implemented as SIMD processors employing parallel pipelines. Data dependent conditional execution on SIMD architectures implemented using processor idling is inefficient. I propose a multi-pass approach based on conditional streams which allows dynamic load balancing of the fragment units of the GPU and better theoretical performance on programs using data dependent conditionals and loops. The proposed system can be used to turn the fragment unit of a SIMD GPU into a stream processor with data dependent control flow.
Identifer | oai:union.ndltd.org:WATERLOO/oai:uwspace.uwaterloo.ca:10012/1186 |
Date | January 2004 |
Creators | Popa, Tiberiu |
Publisher | University of Waterloo |
Source Sets | University of Waterloo Electronic Theses Repository |
Language | English |
Detected Language | English |
Type | Thesis or Dissertation |
Format | application/pdf, 1276697 bytes, application/pdf |
Rights | Copyright: 2004, Popa, Tiberiu. All rights reserved. |
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