Groups often find themselves in a position to self-govern: sometimes a formal governing apparatus is weak or nonexistent; sometimes the legal system is underdeveloped, heavily back-logged or inapplicable; and sometimes groups simply have a preference for informal processes. In such cases, contrary to the Hobbesian vision of a self-help nightmare, groups often fare remarkably well both cooperating internally and coexisting with other groups. Diffuse punishment institutions induce cooperation well in tight-knit groups: the theory is well-understood and empirical examples abound. In many realistic settings, though, groups are imperfectly tight-knit, especially when populations are large or sparse or when communications technology is poor (even Facebook networks with very low-cost links are incomplete). Here I relate cooperation to a group's exact structure of communication to identify the role that networks play in making or breaking cooperation. By generalizing the game-theoretic model in Fearon and Laitin (1996), I present a model flexible enough to account for the various ways that a group may be imperfectly tight-knit. / Government
Identifer | oai:union.ndltd.org:harvard.edu/oai:dash.harvard.edu:1/9276723 |
Date | 19 July 2012 |
Creators | Larson, Jennifer Mary |
Contributors | Shepsle, Kenneth A. |
Publisher | Harvard University |
Source Sets | Harvard University |
Language | en_US |
Detected Language | English |
Type | Thesis or Dissertation |
Rights | open |
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