Recently, many researchers have been interested in how videogames can
influence the attitude and behavior of children. It has also been questioned if videogames
can be a useful teaching tool in the classroom. There are many games that have been
created to teach traditional school subjects such as Math and English. But what about
creating games to teach about current environmental issues? The goal of my thesis
project is to create an educational advocacy game for smartphone devices that will
educate children about the effects of overfishing on marine life and how it can negatively
affect coastal communities in the Caribbean. / Includes bibliography. / Thesis (M.F.A.)--Florida Atlantic University, 2014.. / FAU Electronic Theses and Dissertations Collection
Identifer | oai:union.ndltd.org:fau.edu/oai:fau.digital.flvc.org:fau_13569 |
Contributors | Gutierrez, Cynthia (author), Lewter, Bradley (Thesis advisor), Florida Atlantic University (Degree grantor), Dorothy F. Schmidt College of Arts and Letters, School of Communication and Multimedia Studies |
Publisher | Florida Atlantic University |
Source Sets | Florida Atlantic University |
Language | English |
Detected Language | English |
Type | Electronic Thesis or Dissertation, Text |
Format | 64 ., application/pdf |
Rights | Copyright © is held by the author, with permission granted to Florida Atlantic University to digitize, archive and distribute this item for non-profit research and educational purposes. Any reuse of this item in excess of fair use or other copyright exemptions requires permission of the copyright holder., http://rightsstatements.org/vocab/InC/1.0/ |
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