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Modelování postav - Polygonal wrapper / Character Modeling - Polygonal Wrapper

This project is engaged in optimalization of 3D polygonal models. Main automatic and also manual principles and methods used in the area of character model optimalization are introduced and discussed. Next the approach named geometry mapping, which was created as a part of the project and enables the creation of models with desired topology, is described.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236897
Date January 2007
CreatorsŽák, Pavel
ContributorsHerout, Adam, Chudý, Robert
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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