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Different Mapping Techniques for Realistic Surfaces

The different mapping techniques that are used increases the details on surfaces without increasing the number of polygons. Image Based Sculpting tools in the program Modo and Z-Brush is used to create folds and wrinkles from photographs of actual fabrics instead of trying to create these shapes by modeling them. This method makes it easier to achieve photorealistic renderings and produce as realistic fabric dynamics as possible when they are applied on objects.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:hig-612
Date January 2008
CreatorsÖhrn, Kristina
PublisherHögskolan i Gävle, Institutionen för matematik, natur- och datavetenskap
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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