Virtual Stage is a project to use Virtual Reality (VR) technology as an audiovisual performance interface. The depth of control, modularity of design, and user immersion aim to solve some of the representational problems in interactive audiovisual art and the control problems in digital musical instruments. Creating feedback between interaction and perception, the VR environment references the viewer's behavioral intuition developed in the real world, facilitating clarity in the understanding of artistic representation. The critical essay discusses of interactive behavior, game mechanics, interface implementations, and technical developments to express the structures and performance possibilities. This discussion uses Virtual Stage as an example with specific aesthetic and technical solutions, but addresses archetypal concerns in interactive audiovisual art. The creative documentation lists the interactive functions present in Virtual Stage as well as code reproductions of selected technical solutions. The included code excerpts document novel approaches to virtual reality implementation and acoustic physical modeling of musical instruments.
Identifer | oai:union.ndltd.org:unt.edu/info:ark/67531/metadc984124 |
Date | 05 1900 |
Creators | Lucas, Stephen, 1985- |
Contributors | Nelson, Jon Christopher, Stout, David, 1955-, Klein, Joseph, 1962- |
Publisher | University of North Texas |
Source Sets | University of North Texas |
Language | English |
Detected Language | English |
Type | Thesis or Dissertation |
Format | ix, 87 pages : illustrations, Text |
Rights | Public, Lucas, Stephen, 1985-, Copyright, Copyright is held by the author, unless otherwise noted. All rights reserved. |
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